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ITEC Fall Conference 2026
ITEC Fall Conference 2026
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Artificial Intelligence
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Tuesday
, October 13
8:30am
CDT
Your AI Treasure Chest: Creating & Sharing Gemini Gems
302/303
Eric Curts
Acing AI Literacy
304
Tony Vincent
Gemini in Action: Streamlining Workflows & Elevating Productivity in Google Workspace
307
Hanna Hollamby
The "Vibe Coding" Shift: Automating Google Tools with AI
316
Kim Kult
The Wins and Woes of Teaching AI: An Upper Elementary Library Case Study
306
Lisa Newgard
9:30am
CDT
A Sea of Choices: Considering data privacy, human in the loop, and research in AI use
302/303
Matthew Winters
Humanizing Education in the Age of Reactive Technology
315
Keanon Lewis
The Output Is Not the Learning
305
Aaron Maurer
Trash, Trackers, and Training Data: Authentic Machine Learning for Elementary Students
304
Erica Smothers
11:00am
CDT
Helping Schools Make Sense of AI
305
Alex Glade
Stop Doing That Manually (There's a Script for That)
315
Celeste Scott
Your Chatbot Is an App Builder
304
Tony Vincent
1:30pm
CDT
Tech Tools to Support all Learners
302/303
Eric Curts
AI Adoption & Implementation: 2 District's Journeys
317
Eric Townsley • Brian Unruh
Digital Feedback in the Age of AI
305
Patrick Donovan
Knocking It Out of the Park: What Really Works When Implementing Canvas in K-5
315
Jamie Bratvold • John Casotti • Mike Crawford
So...What Are We Actually Doing About AI? A District’s Journey from Policy to Practice
306
Erica Beals • Amanda DeGroote • Shannon Fleming • Stacy Hansen
The AI Task Force Playbook: Vetting Tools, Crafting Expectations, and Empowering Educators
304
Daniel Stevens
Leveraging AI to Build Apps Round Table
314
Joe Wakeman
2:30pm
CDT
From AI Tools to AI Workflows
305
Aaron Maurer
Gemini in the Classroom: Finding Your AI Twin
317
Lance Lennon
Spark Creativity and Inspire Learning with MagicSchool AI
315
Sabrina Edsen
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Oct 13, 2026
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Iowa Events Center Veterans Memorial CCCU Convention Center, 833 5th Ave, Des Mo
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Artificial Intelligence
Computer Science
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Designing for Digital Learning
Digital Teaching Tools and Game-Based Learning
Educational Policy and Leadership
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Brynn Hansen
Lyle Dadian
Todd Yelland
Lori Paup
Alex Glade
Andrew Smith
Aaron Maurer
S
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Dates
Friday
, September 11
Monday
, October 12
Tuesday
, October 13
Venue
302/303
304
305
306
307
308
311
312
314
315
316
317
Exhibit Hall
Foyer Area
Session Type
Featured
General Session
Iowa Featured
Round Table Discussion
Vendor
Workshop
Other Filters
Strand
Accessibility
Artificial Intelligence
Computer Science
CSTA
Designing for Digital Learning
Digital Teaching Tools and Game-Based Learning
Educational Policy and Leadership
Instructional Practices
Legal Issues
Multimedia Integration
Professional Development
STEM/STEAM/Maker Movement
Technology Infrastructure
Work-based Learning
Audience
Administrative Assistant
Administrato
Administrators
Classroom Implementation (Elementary)
Classroom Implementation (High School)
Classroom Implementation (Middle School)
Classroom Implementation (PK-
Classroom Implementation (PK-2)
Classroom Implementation (Post-Secondary)
Communications
Finances
Instructional Coaches
IT Person
IT Personnel
Teacher Libra
Teacher Library