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Company: STEM/STEAM/Maker Movement clear filter
Monday, October 12
 

8:30am CDT

Tier 1 Student Opportunities through Invention Education—Access for Any and All Students
Monday October 12, 2026 8:30am - 9:20am CDT
Over 2,500 students across 43 Iowa schools are already engaged in invention education. Experience the invention process firsthand in this interactive, hands-on workshop where you'll become an inventor and discover how easy it is to integrate innovation into any grade, any subject. You'll leave with free, ready-to-use curriculum tailored to the grade you teach, practical strategies to launch student invention projects, and tools to help students participate in the Iowa Invention Convention.


Through invention education, students develop the skills that are often the hardest to teach—confidence, creativity, resilience, problem-solving, and real-world application. Join a growing network of educators bringing invention to life in their classrooms, and leave with the resources, support, and inspiration to do the same.
Speakers
avatar for Dawn Bowlus

Dawn Bowlus

Director, Jacobson Institute at the University of Iowa
Dawn Bowlus built the Jacobson Institute from the ground up, beginning with early-stage youth programs for Iowa JPEC and progressing through development of nationally recognized entrepreneurial programming and endowment of the Institute.Ms. Bowlus has spearheaded the creation of programs... Read More →
Monday October 12, 2026 8:30am - 9:20am CDT
315

9:30am CDT

From Study Hall to STEAM Lab: Transforming Downtime into Hands-On Learning
Monday October 12, 2026 9:30am - 10:20am CDT
This session demonstrates how to transform middle school study hall into an active STEAM Learning Lab by pairing academic accountability with hands-on challenge stations. Students first complete their required academic work (classwork, homework, or late work) before earning access to self-directed STEAM exploration. Guided by PBIS "BARK" expectations (Be Safe, Act Responsibly, Respect Others, Keep Achieving), students engage in robotics, 3D design, stop-motion animation, and engineering challenges. 
Speakers
avatar for Daniel Stevens

Daniel Stevens

STEAM/Tech Integrationist, Hampton-Dumont CSD
I am a passionate educator with 10 years of experience dedicated to helping students develop the skills they need to thrive in an ever-changing world. I currently serve as the K–8 STEAM and Computer Science teacher at Hampton-Dumont Community School District, where I foster creativity... Read More →
Monday October 12, 2026 9:30am - 10:20am CDT
305

9:30am CDT

Who's Telling Your School's Story? Building Authentic Learning Through Student-Led Media
Monday October 12, 2026 9:30am - 10:20am CDT
I teach Digital Media and Production through our student-led Tiger Vision program at Carroll High School. My goal is to create authentic learning experiences where students use technology, creativity, and collaboration to produce work that has a real purpose and audience. Whether they're designing graphics, creating social media content, managing the Tiger Shop, or producing livestreams, students are telling the story of our school while building skills they'll use beyond high school.


In this session, I'll share how we've built a student-driven program that gives students ownership of their learning while helping them develop the communication, collaboration, creativity, and problem-solving skills that employers value. My hope is that educators leave with practical ideas and the confidence to create authentic opportunities where students use technology to make meaningful contributions to their schools and communities.
Speakers
avatar for Kelli Schulz

Kelli Schulz

High School Business/Digital Media Teacher, Carroll Community School District
I am a 20-year educator at Carroll Community School District with experience teaching technology at both the middle and high school levels. After 10 years as the District Technology Integrationist, I know teach Digital Media and Production through the student-led Tiger Vision program... Read More →
Monday October 12, 2026 9:30am - 10:20am CDT
307

1:30pm CDT

Make It! Experience the Maker Mindset
Monday October 12, 2026 1:30pm - 2:20pm CDT
Ready to make something? Discover how a Maker Mindset empowers creativity, problem-solving, and innovation. CTLT staff from Iowa State University will showcase maker tools, share adaptable Maker Challenges, and guide participants through a hands-on project. Leave with classroom-ready ideas and inspiration to spark meaningful learning through making.
Speakers
avatar for Denise Crawford

Denise Crawford

Professor, Iowa State University
Dr. Denise Crawford is a Morrill Professor of educational technology and Director of the Center for Technology in Learning and Teaching (CTLT) in the School of Education at Iowa State University. Her internationally recognized scholarship investigates how teachers integrate technology... Read More →
avatar for Jon Gress

Jon Gress

Teaching Lab Specialist, Iowa State University
Jon Gress is a Teaching Lab Specialist with the Center for Technology in Learning and Teaching (CTLT) in the School of Education at Iowa State University. He supports innovative teaching and learning by managing the CTLT makerspace, instructional technologies, equipment lending, and... Read More →
avatar for Sheley Johnson

Sheley Johnson

secretary/coordinator, Iowa State University
Sheley Johnson is the manager and operational leader of the Center for Technology in Learning and Teaching (CTLT) in the School of Education at Iowa State University. She leads outreach, planning, and educational innovation efforts for the CTLT. 
Monday October 12, 2026 1:30pm - 2:20pm CDT

1:30pm CDT

Professional Educator K-12 Classroom Engaging Activities
Monday October 12, 2026 1:30pm - 2:20pm CDT
Participate in a student activity and then leave with a list to level-up your student engagement and curiosity in Computer Science 
Speakers
avatar for Kyle Kuhlers

Kyle Kuhlers

IT instructor, LInn-Mar High School
Kyle is a emerging technology enthusiast, who has been in DC 25-26. He will lead a discussion about misconceptions of AI, why AI is necessary for our students to be employable, and augmenting AI into our daily use?
Monday October 12, 2026 1:30pm - 2:20pm CDT
308
 
Tuesday, October 13
 

8:30am CDT

Qweebi
Tuesday October 13, 2026 8:30am - 9:20am CDT
Qweebi is an online makerspace platform that allows students to complete hands-on STEM projects directly on their computers. Designed for grades 3–8, it offers ready-to-use, standards-aligned projects that can be searched by grade level or topic. Each project includes complete Google Slide lessons with built-in teaching videos and instructional materials, making implementation simple for teachers.
Students can progress through projects at their own pace while teachers maintain classroom control by locking levels to keep students on track. The platform encourages testing, problem-solving, and improvement through virtual engineering challenges. I have used multiple Qweebi projects with different grade levels and have seen students actively engage in critical thinking and problem-solving throughout the process. Because everything is completed digitally, no additional supplies, setup, or cleanup are required.


I would be happy to run a session to introduce this STEM platform to teachers. I would have them be the "student" to work through a bit of a lesson and then show them how to manage it all from the teacher's view. 
I really enjoyed utilizing these lessons along with the other things I do in my STEAM class and wanted to tell others about it.  This virtual platform would be simple to implement in a regular classroom as well since it is all online. 


Speakers
avatar for Liz Sisler

Liz Sisler

Elementary STEAM teacher, Des Moines Christian School
This will be my sixth year teaching K–5 Elementary STEAM. I am passionate about fostering curiosity, collaboration, and problem-solving through hands-on learning experiences. My background in early childhood education showed me the value of active exploration, and I enjoy bringing... Read More →
Tuesday October 13, 2026 8:30am - 9:20am CDT
305

1:30pm CDT

Take Your Tech Integration to New Heights
Tuesday October 13, 2026 1:30pm - 2:20pm CDT
Technology integration is about more than tools—it's about empowering students to think, create, collaborate, and solve problems. In this high-energy, football-inspired session, kindergarten teacher Beth Smith shares how computer science serves as the playbook behind meaningful technology integration. Through classroom stories, interactive activities, and real examples from a kindergarten classroom where students code robots, use AI for research, design prototypes with 3Doodlers, and collaborate with middle school engineers, participants will discover practical ways to embed computational thinking into any content area.
Inspired by the spirit of the New Heights podcast, this session blends humor, audience participation, and actionable strategies to help educators move beyond technology consumption and into innovation. Whether you're a classroom teacher, instructional coach, librarian, STEM educator, or administrator, you'll leave with ready-to-use ideas and a fresh perspective on how computer science can elevate learning for every student.
Attendees will learn how to:
  • Integrate computational thinking into existing curriculum
  • Use technology to foster creativity, collaboration, and problem-solving
  • Connect computer science concepts across content areas
  • Create engaging learning experiences that prepare students for the future
No football knowledge required—just a willingness to think bigger about what students can do.
Speakers
avatar for Beth Smith

Beth Smith

Kindergarten Teacher, Lewis Central CSD
Beth Smith teaches kindergarten by day and builds future innovators by choice. A 20-year elementary educator, Beth is passionate about helping the youngest learners become problem-solvers through computer science, STEM, AI, robotics, and creative design challenges. Whether students are program... Read More →
Tuesday October 13, 2026 1:30pm - 2:20pm CDT
308

2:30pm CDT

Once Upon a Robot: Bringing Student Stories to Life
Tuesday October 13, 2026 2:30pm - 3:20pm CDT
What happens when students’ stories move beyond the page and become interactive robots? In this hands-on session, explore an interdisciplinary project that combines 7th grade ELA, storytelling, computer science, coding, and makerspace learning.


Learn how students transform their original published stories into robotic characters using Hummingbird Robotics kits, bringing elements of their writing to life through movement, lights, and technology. We will break down the project from start to finish, including the writing process, project design, coding, construction, and opportunities for student creativity and problem-solving.


Participants will see examples of student work and hear about what worked, what challenges arose, and what I learned along the way. If time and materials allow, participants will also have an opportunity to work directly with the robotics kits and experience a small piece of the project themselves.


You do not need to be a computer science or robotics expert to participate. This session is designed to show how hands-on technology can be integrated into an ELA classroom in a creative, accessible, and meaningful way.
Speakers
HR

Haley Roberts

Middle School ELA and Middle and High School Computer Science Teacher, Lenox Community Schools
Haley Roberts is a seventh-year educator at Lenox Community School District, where she teaches 7th and 8th grade English Language Arts as well as middle and high school computer science. She has spent the past five years incorporating computer science into her teaching and is passionate... Read More →
Tuesday October 13, 2026 2:30pm - 3:20pm CDT
308

2:30pm CDT

Extend. Explore. Experiment.: Igniting Innovation Beyond the School Day
Tuesday October 13, 2026 2:30pm - 3:20pm CDT
In this session, participants will discover how engaging, hands-on STEM experiences were designed to spark curiosity, creativity, collaboration, and problem-solving for 6-12 learners. From robotics and engineering challenges to coding, digital creation, drones, makerspace activities, and emerging technologies, this session shares practical strategies for building a high-impact after-school program that students are excited to attend. Walk away with ideas for program structure, student engagement, funding opportunities, and scalable STEM activities.
Speakers
avatar for Nicole DeGidio

Nicole DeGidio

Teacher/Technology Coach, Clayton Ridge Community School District
Nicole DeGidio is the  6-12 Technology Coach, MS Computer Science teacher and HS English and Digital Media teacher at Clayton Ridge Community Schools. Passionate about empowering students through technology, Nicole creates authentic, real-world learning experiences that blend innovation... Read More →
Tuesday October 13, 2026 2:30pm - 3:20pm CDT
306
 
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